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MINNESOTA CITIES | MAY/JUN 2019 | 9 <br />both physical and metaphorical. Once <br />these doors are open, I believe we can <br />create a participatory democracy unlike <br />anything we’ve ever seen before. MC <br />Dave Meslin is a Toronto-based community organizer and <br />author of the book, Teardown: Rebuilding Democracy from <br />the Ground Up (www.teardown.build). <br />Wise words. Sadly, that report was <br />written in 1972—before I was born. It’s <br />almost as if someone has come up with <br />a list of all the things that would make <br />it more comfortable and convenient for <br />citizens to engage politically, and then <br />implemented the opposite. <br />For example, our governments hold <br />their most important public meetings <br />during regular work hours, presenting <br />an enormous obstacle to those who <br />want to speak at a meeting or witness a <br />crucial vote but can’t take time off work <br />or school. (Timing is everything. That’s <br />why “Dancing With the Stars” doesn’t air <br />at noon, and restaurants don’t send their <br />staff home at 5 p.m.) <br />Very few city halls offer free snacks <br />during meetings, and some even ban all <br />food entirely from their chambers. Even <br />fewer municipalities offer childcare for <br />public meetings, even though IKEA has <br />been doing it since 1958. <br />All these barriers or inconveniences <br />create an imbalance at city hall, because <br />lobbyists and special interests will always <br />find their way through the legislative <br />labyrinth. But ordinary people will not. <br />Think about the <br />user experience <br />Almost every topic I’ve dis- <br />cussed here can be summed <br />up with two words: user <br />experience. In the world of <br />technology, user experience <br />(or UX, for short) is about maximizing <br />the simplicity and comfort of a device <br />or application—especially for first-time <br />users. But UX doesn’t apply only to lap- <br />tops or smartphones. <br />Anything can be designed with <br />UX in mind: a store, a car, or even a <br />pen. All the commercial products and <br />places we interact with daily tend to <br />have incredible UX design. Companies <br />invest effort, attention, and money <br />into making you feel as comfortable <br />as possible. Governments do not. In <br />fact, they seem committed to creating <br />uncomfortable environments. <br />A healthy democracy must be acces- <br />sible, comfortable, understandable, and <br />convenient. Every aspect of the system <br />needs to be dissected and assessed based <br />on how it impacts these four necessities. <br />If we want to create a culture that <br />invites people in rather than pushing them <br />away, the first step is to open the doors— <br />simple as a single closed door can deter <br />a grown adult from participating, try to <br />imagine the cumulative impact of these <br />layers and how they reinforce the idea of <br />politics as an insider’s game. These are <br />the often-overlooked mechanics of exclu- <br />sion, and this is what makes our system <br />rigged against ordinary people. <br />The way that governments design pub- <br />lic notices to communicate with citizens <br />offers us a perfect example of what I’m <br />talking about. When I presented a TEDx <br />Talk back in 2010, I showed the audience <br />what a public notice looks like in Toronto <br />(dull, monotone, no images, tiny font, <br />etc.), and then I showed how ridiculous a <br />Nike ad would look if the company used <br />the same approach. <br />The ensuing laughter was expected. We <br />all know that companies like Nike pro- <br />duce fun, sexy, effective advertisements, <br />while governments have cornered the <br />market on dull, useless communication. <br />Nike has effective ads because the <br />company wants you to buy its products. <br />But the message we get from bland public <br />notices is that governments are com- <br />pletely uninterested in having regular <br />people involved in community planning. <br />In other words, these government notices <br />are rigged. Rigged to keep you unin- <br />formed and uninvolved. <br />Another obstacle: <br />‘Municipal <br />Gobbledegook’ <br />Of course, good graphic design <br />is just the beginning. The <br />effective use of colors, images, <br />fonts, and layout is great, but <br />if the words themselves don’t make any <br />sense, you’ve still got a useless leaflet, web <br />page, or sign. <br />A report called “Municipal Gobble- <br />degook,” written by the Toronto Bureau <br />of Municipal Research, explains the <br />problem: “Public notices, rather than <br />clearly informing people of decisions <br />that are pending, may only confuse or <br />perhaps frustrate or even antagonize <br />them. It is too easy to view the notices <br />as mere legal formalities. But they are <br />much more. These notices not only <br />convey specific information to particu- <br />lar individuals, but also are an import- <br />ant mechanism through which citizen <br />participation may be encouraged and <br />informed or discouraged and possibly <br />nipped in the bud.” <br />Learn more at <br />the League’s <br />2019 Annual <br />Conference <br />Dave Meslin will be a key- <br />note speaker at the League of <br />Minnesota Cities 2019 Annual <br />Conference, June 26-28, in <br />Duluth. During his general <br />session, “Empowering Com- <br />munity Through Bottom-up <br />Collaboration,” he will talk more <br />about the common barriers <br />that prevent engagement, and <br />share ideas for building stronger <br />social bonds at the community <br />level. Using anecdotes, humor, <br />and best practices, Meslin will <br />demonstrate that we all have <br />something to contribute and <br />that the most vibrant cities are <br />the ones that have learned how <br />to tap into the collective creativ- <br />ity, passion, and knowledge of <br />community. <br />Learn more and register: <br />www.lmc.org/ac19mncities PHOTO COURTESY OF DAVE MESLIN